Case Study

Corporate Live Streaming Solution for Remote Locations

Delivering high-quality video streaming from remote northern locations to offices across Europe despite limited network capabilities

Our Client

Company

A major mining company

Industry

Mining

Challenge

The company needed to deliver high-quality video streaming of an annual corporate event from remote northern locations to offices across multiple regions, despite limited network capabilities, while creating a flexible infrastructure that wouldn't require year-round maintenance.

Key Results

  • •Successfully streamed an 8-hour corporate event to over 1,500 simultaneous viewers
  • •Deployed across dozens of locations with varying network capabilities
  • •Implemented temporary infrastructure without permanent hardware commitment
  • •Achieved minimal network load with high-quality video delivery

About the Project

Client's Goal

The mining company conducts an annual reporting event that needs to reach employees from European regions to the Far North. The IT department required a streaming solution that would operate reliably within restricted-bandwidth networks while accommodating thousands of viewers. Since these broadcasts occur only a few times per year, the solution needed to be deployed temporarily without paying for continuous support.

Our Solution

We developed a custom local Content Delivery Network (CDN) built on Flussonic Media Servers to transmit video at maximum quality. Each office location received a local Flussonic instance that transcoded the stream on-the-fly and distributed it appropriately. This approach ensured video was transferred between offices only once, minimizing network load.

The broadcast originated from the northern mining region with redundant Media Servers for reliability, and viewers received HLS broadcasts with minimal delay and the ability to access archived content during the live event.

Results

Key Achievements

  • •The 8-hour event was delivered without any technical incidents
  • •The system was designed to handle up to 10,000 potential viewers, though the actual audience consisted of over 1,500 simultaneous viewers
  • •The system enabled live recording and real-time archive access during the broadcast
  • •Approximately twenty Flussonic Media Servers were deployed on the company's hardware only for the duration of the broadcast and preparation period
  • •After the event, the software was easily removed, freeing the hardware resources for other tasks
  • •The company saved resources by avoiding permanent licenses and ongoing system maintenance
  • •Based on the success, discussions are underway for expanding cooperation on other projects